/* ====================================================================
   Sala de jogos — menu de entrada
   ==================================================================== */

body { overflow: auto; }

.hub {
  min-height: 100%;
  width: min(1040px, 100%);
  margin: 0 auto;
  padding: clamp(28px, 7vh, 72px) 18px 28px;
  display: flex;
  flex-direction: column;
  gap: 26px;
}

.hub-head { text-align: center; }
.hub-head h1 {
  margin: 0 0 6px;
  font-size: clamp(30px, 7vw, 42px);
  font-weight: 800;
  letter-spacing: -.02em;
}
.tagline { margin: 0; color: var(--txt-dim); font-size: 14px; }

/* ------------------------------------------------------------ cartoes --- */

.games {
  display: grid;
  grid-template-columns: repeat(auto-fit, minmax(300px, 1fr));
  gap: 16px;
  align-items: stretch;
}

.game {
  display: grid;
  grid-template-columns: auto 1fr auto;
  align-items: center;
  gap: 18px;
  padding: 18px;
  text-decoration: none;
  background: linear-gradient(180deg, rgba(28,44,35,.95), rgba(15,25,20,.95));
  border: 1px solid var(--line);
  border-radius: 18px;
  box-shadow: 0 18px 40px rgba(0,0,0,.4);
  transition: transform .12s, border-color .15s, box-shadow .15s;
}
.game:hover {
  transform: translateY(-3px);
  border-color: rgba(62,196,136,.45);
  box-shadow: 0 22px 50px rgba(0,0,0,.5);
}
.game:active { transform: translateY(0); }

.game-body h2 { margin: 0 0 4px; font-size: 20px; font-weight: 700; }
.game-body p { margin: 0 0 10px; color: var(--txt-dim); font-size: 13.5px; }

.chips { display: flex; flex-wrap: wrap; gap: 6px; }
.chip {
  font-size: 11px;
  text-transform: uppercase;
  letter-spacing: .06em;
  color: var(--txt-dim);
  border: 1px solid var(--line);
  border-radius: 999px;
  padding: 3px 9px;
}

.go { color: var(--txt-dim); font-size: 20px; transition: transform .15s, color .15s; }
.game:hover .go { color: var(--gold); transform: translateX(3px); }

/* ------------------------------------------------------------ miniaturas --- */

.art {
  position: relative;
  width: 96px; height: 96px;
  flex: none;
  border-radius: 14px;
  overflow: hidden;
  background: radial-gradient(120% 120% at 30% 0%, #1d7a4d, #0e4a2d 70%);
  box-shadow: inset 0 0 0 1px rgba(255,255,255,.07);
}

/* Sueca: leque de quatro cartas. */
.pcard {
  position: absolute;
  left: 50%; top: 50%;
  width: 30px; height: 44px;
  margin: -22px 0 0 -15px;
  border-radius: 4px;
  background: linear-gradient(#fdfaf3, #e8e2d4);
  color: #1a1a1a;
  font-size: 13px;
  display: grid;
  place-items: start start;   /* indice ao canto, como numa carta a serio */
  padding: 3px 0 0 4px;
  box-shadow: 0 2px 6px rgba(0,0,0,.35);
  transform-origin: 50% 120%;
}
.pcard.red { color: #c0392b; }
.c1 { transform: rotate(-30deg) translateY(-2px); }
.c2 { transform: rotate(-10deg); }
.c3 { transform: rotate(10deg); }
.c4 { transform: rotate(30deg) translateY(-2px); }
.game:hover .c1 { transform: rotate(-38deg) translateY(-4px); }
.game:hover .c2 { transform: rotate(-13deg) translateY(-2px); }
.game:hover .c3 { transform: rotate(13deg) translateY(-2px); }
.game:hover .c4 { transform: rotate(38deg) translateY(-4px); }
.pcard { transition: transform .18s; }

/* Cobrinha: cobra de cinco quadrados e a maca. */
.art-cobra { background: radial-gradient(120% 120% at 30% 0%, #14301f, #08170f 75%); }
.art-cobra .seg,
.art-cobra .apple {
  position: absolute;
  width: 16px; height: 16px;
  border-radius: 4px;
}
.art-cobra .seg { background: #2ea36a; }
.art-cobra .head { background: #6ee7a8; border-radius: 5px; }
.art-cobra .apple {
  background: radial-gradient(circle at 35% 30%, #ff8a80, #d33a2c);
  border-radius: 50%;
  animation: apple-pulse 1.6s ease-in-out infinite;
}
.s1 { left: 21px; top: 57px; opacity: .55; }
.s2 { left: 39px; top: 57px; opacity: .7; }
.s3 { left: 57px; top: 57px; opacity: .85; }
.s4 { left: 57px; top: 39px; }
.art-cobra .head { left: 57px; top: 21px; }
.art-cobra .apple { left: 21px; top: 21px; }

/* UNO: tres cartas coloridas em leque. */
.art-uno { background: radial-gradient(120% 120% at 30% 0%, #241a33, #120c1c 75%); }
.ucard {
  position: absolute;
  left: 50%; top: 50%;
  width: 34px; height: 48px;
  margin: -24px 0 0 -17px;
  border-radius: 6px;
  border: 2px solid rgba(255,255,255,.85);
  box-shadow: 0 2px 6px rgba(0,0,0,.4);
  transform-origin: 50% 120%;
  transition: transform .18s;
}
.u1 { background: #d93d3d; transform: rotate(-16deg) translateY(2px); }
.u2 { background: #2f2f2f; z-index: 1; }
.u3 { background: #2f9e44; transform: rotate(16deg) translateY(2px); }
.game:hover .u1 { transform: rotate(-22deg) translateY(-1px); }
.game:hover .u2 { transform: translateY(-3px); }
.game:hover .u3 { transform: rotate(22deg) translateY(-1px); }

/* Reversi: as quatro pecas do centro sobre a grelha, com uma a virar. */
.art-reversi {
  --u: 24px;
  --w-face: radial-gradient(circle at 34% 28%, #fff, #cdc5b2 80%);
  --b-face: radial-gradient(circle at 34% 28%, #4a5a52, #16201b 72%);
  background:
    repeating-linear-gradient(90deg, rgba(0,0,0,.32) 0 1px, transparent 1px var(--u)),
    repeating-linear-gradient(0deg, rgba(0,0,0,.32) 0 1px, transparent 1px var(--u)),
    radial-gradient(120% 120% at 30% 0%, #1d7a4d, #0e4a2d 75%);
}
.art-reversi .rs {
  position: absolute;
  width: 18px; height: 18px;
  border-radius: 50%;
  box-shadow: inset 0 -2px 3px rgba(0,0,0,.35), 0 2px 4px rgba(0,0,0,.4);
}
.art-reversi .b { background-image: var(--b-face); }
.art-reversi .w { background-image: var(--w-face); }
.art-reversi .p1 { left: 27px; top: 27px; }
.art-reversi .p2 { left: 51px; top: 27px; }
.art-reversi .p3 { left: 27px; top: 51px; }
.art-reversi .p4 { left: 51px; top: 51px; }
.art-reversi .flip { animation: rev-flip 3.2s ease-in-out infinite; }

/* A peca "vira": encolhe na horizontal, troca de face no ponto mais estreito
   e volta a abrir — o mesmo truque de uma peca a rodar, sem 3D. */
@keyframes rev-flip {
  0%, 28% { transform: scaleX(1); background-image: var(--w-face); }
  36% { transform: scaleX(.08); background-image: var(--w-face); }
  38% { transform: scaleX(.08); background-image: var(--b-face); }
  46%, 78% { transform: scaleX(1); background-image: var(--b-face); }
  86% { transform: scaleX(.08); background-image: var(--b-face); }
  88% { transform: scaleX(.08); background-image: var(--w-face); }
  96%, 100% { transform: scaleX(1); background-image: var(--w-face); }
}

/* Gomoku: a grelha de madeira com uma fila de cinco a fechar-se. */
.art-gomoku {
  --u: 16px;
  background:
    repeating-linear-gradient(90deg, rgba(60,38,12,.5) 0 1px, transparent 1px var(--u)),
    repeating-linear-gradient(0deg, rgba(60,38,12,.5) 0 1px, transparent 1px var(--u)),
    linear-gradient(160deg, #e3b872, #c9954c);
  background-position: calc(var(--u) / 2) calc(var(--u) / 2);
}
.art-gomoku .gs {
  position: absolute;
  width: 13px; height: 13px;
  border-radius: 50%;
  box-shadow: 0 1px 2px rgba(0,0,0,.45);
}
.art-gomoku .b { background: radial-gradient(circle at 33% 27%, #5a6862, #1b211e 68%); }
.art-gomoku .w { background: radial-gradient(circle at 33% 27%, #fff, #cdc4af 78%); }
/* Os cinco pretos em diagonal; o ultimo aparece por fim, a fechar a linha. */
.art-gomoku .g1 { left: 18px; top: 18px; }
.art-gomoku .g2 { left: 34px; top: 34px; }
.art-gomoku .g3 { left: 50px; top: 50px; }
.art-gomoku .g4 { left: 66px; top: 66px; }
.art-gomoku .g5 { left: 2px; top: 2px; animation: gom-drop 3s ease-in-out infinite; }
.art-gomoku .w1 { left: 66px; top: 18px; }
.art-gomoku .w2 { left: 18px; top: 66px; }

@keyframes gom-drop {
  0%, 55% { transform: scale(0); opacity: 0; }
  70%, 92% { transform: scale(1); opacity: 1; }
  100% { transform: scale(1); opacity: 1; }
}

/* Damas: um tabuleiro de 4x4 com uma peca branca a saltar por cima de uma preta. */
.art-damas {
  --u: 24px;
  --sq-l: #ded0ab;
  --sq-d: #2f6b48;
  background:
    conic-gradient(var(--sq-d) 0 25%, var(--sq-l) 0 50%, var(--sq-d) 0 75%, var(--sq-l) 0)
    0 0 / calc(var(--u) * 2) calc(var(--u) * 2);
}
.art-damas .ds {
  position: absolute;
  width: 17px; height: 17px;
  border-radius: 50%;
}
.art-damas .b {
  background: radial-gradient(circle at 33% 27%, #5a6a60, #16201b 72%);
  box-shadow: inset 0 -2px 3px rgba(0,0,0,.5), 0 1px 3px rgba(0,0,0,.45), 0 0 0 1px rgba(255,255,255,.14);
}
.art-damas .w {
  background: radial-gradient(circle at 33% 27%, #fff, #cdc5b2 80%);
  box-shadow: inset 0 -2px 3px rgba(0,0,0,.25), 0 1px 3px rgba(0,0,0,.4), 0 0 0 1px rgba(0,0,0,.25);
}
/* A dama leva o anel dourado, tal como no jogo. */
.art-damas .king::after {
  content: '';
  position: absolute;
  inset: 4px;
  border-radius: 50%;
  border: 1.5px solid var(--gold);
}
.art-damas .d1 { left: 3.5px; top: 75.5px; }
.art-damas .d2 { left: 51.5px; top: 75.5px; }
.art-damas .d3 { left: 3.5px; top: 27.5px; }
.art-damas .d4 { left: 51.5px; top: 27.5px; }
.art-damas .d5 { left: 27.5px; top: 51.5px; }
.art-damas .jump { animation: dam-hop 3.4s ease-in-out infinite; z-index: 1; }
.art-damas .eaten { animation: dam-eat 3.4s ease-in-out infinite; }

/* O salto: sobe duas casas na diagonal, fica la um bocado e volta. Mede-se em
   --u para o mesmo salto servir a miniatura grande e a de ecra estreito. */
@keyframes dam-hop {
  0%, 35% { transform: none; }
  42% { transform: translate(var(--u), calc(var(--u) * -1)) scale(1.14); }
  50%, 86% { transform: translate(calc(var(--u) * 2), calc(var(--u) * -2)); }
  96%, 100% { transform: none; }
}
@keyframes dam-eat {
  0%, 42% { opacity: 1; transform: scale(1); }
  50%, 88% { opacity: 0; transform: scale(.4); }
  96%, 100% { opacity: 1; transform: scale(1); }
}

/* 2048: quatro pecas da escala, com a maior a dar o estalo da fusao. */
.art-2048 {
  --u: 24px;
  background:
    repeating-linear-gradient(90deg, rgba(0,0,0,.28) 0 2px, transparent 2px var(--u)),
    repeating-linear-gradient(0deg, rgba(0,0,0,.28) 0 2px, transparent 2px var(--u)),
    linear-gradient(160deg, #16281f, #0a1a12);
}
.art-2048 .nb {
  position: absolute;
  width: 20px; height: 20px;
  border-radius: 4px;
  display: grid;
  place-items: center;
  font-size: 9px;
  font-weight: 800;
  line-height: 1;
  box-shadow: 0 1px 2px rgba(0,0,0,.4);
}
.art-2048 .n2    { left: 4px;  top: 4px;  background: #26332c; color: #9db0a4; }
.art-2048 .n4    { left: 28px; top: 4px;  background: #2f6b48; color: #eaf6ee; }
.art-2048 .n8    { left: 4px;  top: 28px; background: #2ea36a; color: #06170f; }
.art-2048 .n16   { left: 28px; top: 28px; background: #6fd3a3; color: #06170f; }
.art-2048 .n2048 {
  left: 52px; top: 52px;
  width: 40px; height: 40px;
  font-size: 12px;
  border-radius: 6px;
  background: #ff9130;
  color: #241206;
  animation: dois-estalo 3s ease-in-out infinite;
}

@keyframes dois-estalo {
  0%, 55% { transform: scale(1); }
  65% { transform: scale(1.16); }
  78%, 100% { transform: scale(1); }
}

/* Monopolio: um canto do tabuleiro com casinhas e um dado. */
.art-mono {
  --u: 24px;
  background:
    repeating-linear-gradient(90deg, rgba(0,0,0,.3) 0 1px, transparent 1px var(--u)),
    repeating-linear-gradient(0deg, rgba(0,0,0,.3) 0 1px, transparent 1px var(--u)),
    radial-gradient(120% 120% at 30% 0%, #d8e8db, #a9c7b1 78%);
}
.art-mono .mh {           /* faixa de cor de um grupo */
  position: absolute;
  left: 0; right: 0; top: calc(3 * var(--u));
  height: 8px;
  background: #d1453b;
  box-shadow: 0 0 0 1px rgba(0,0,0,.25);
}
.art-mono .mc {           /* casas verdes em cima da faixa */
  position: absolute;
  top: calc(3 * var(--u) - 11px);
  width: 9px; height: 9px;
  border-radius: 2px;
  background: #1f9a54;
  box-shadow: 0 1px 2px rgba(0,0,0,.4);
}
.art-mono .mc1 { left: 14px; }
.art-mono .mc2 { left: 27px; }
.art-mono .mc3 { left: 40px; }
.art-mono .mdie {
  position: absolute;
  right: 13px; bottom: 13px;
  width: 26px; height: 26px;
  border-radius: 6px;
  background: #fdfaf3;
  box-shadow: 0 3px 7px rgba(0,0,0,.45);
  animation: mono-roll 3s ease-in-out infinite;
}
/* Os pintos do dado, com sombras interiores em vez de mais elementos. */
.art-mono .mdie::after {
  content: '';
  position: absolute; inset: 0;
  border-radius: 6px;
  background:
    radial-gradient(circle at 27% 27%, #1a1a1a 2px, transparent 2.5px),
    radial-gradient(circle at 73% 27%, #1a1a1a 2px, transparent 2.5px),
    radial-gradient(circle at 50% 50%, #1a1a1a 2px, transparent 2.5px),
    radial-gradient(circle at 27% 73%, #1a1a1a 2px, transparent 2.5px),
    radial-gradient(circle at 73% 73%, #1a1a1a 2px, transparent 2.5px);
}
@keyframes mono-roll {
  0%, 70% { transform: rotate(0); }
  78% { transform: rotate(-14deg) translateY(-4px); }
  86% { transform: rotate(10deg) translateY(-2px); }
  94%, 100% { transform: rotate(0); }
}

/* Tetris: uma peça I a cair sobre o que ja esta no fundo. Cada tijolo e uma
   faixa do gradiente, para nao encher isto de <span>. */
.art-tetris {
  --u: 16px;
  background: radial-gradient(120% 120% at 30% 0%, #1b2c46, #0a1220 78%);
}
.art-tetris span { position: absolute; height: var(--u); }
.art-tetris .ti,
.art-tetris .tt,
.art-tetris .tbase {
  background: repeating-linear-gradient(90deg,
    var(--c) 0 calc(var(--u) - 2px), transparent calc(var(--u) - 2px) var(--u));
}
.art-tetris .ti {
  --c: #3ec8d8;
  left: var(--u); top: var(--u); width: calc(4 * var(--u));
  animation: tet-drop 2.6s ease-in-out infinite;
}
.art-tetris .tt { --c: #b06ee7; left: var(--u); top: calc(4 * var(--u)); width: calc(3 * var(--u)); }
.art-tetris .tn { left: calc(2 * var(--u)); top: calc(3 * var(--u)); width: calc(var(--u) - 2px); background: #b06ee7; }
.art-tetris .tbase { --c: #f39c4b; left: 0; top: calc(5 * var(--u)); width: calc(5 * var(--u)); }

@keyframes tet-drop {
  0%, 55% { transform: translateY(calc(var(--u) * -.6)); }
  78%, 100% { transform: translateY(0); }
}

/* Bolhas: um trio prestes a rebentar, mais uma solta, e o canhao em baixo. */
.art-bolhas { background: radial-gradient(120% 120% at 30% 0%, #1d2a46, #0a1220 78%); }
.art-bolhas .bl {
  position: absolute;
  width: 17px; height: 17px;
  border-radius: 50%;
  box-shadow: inset -2px -3px 4px rgba(0,0,0,.35), inset 2px 2px 3px rgba(255,255,255,.35);
}
.art-bolhas .b1 { left: 18px; top: 12px; background: #ef4444; }
.art-bolhas .b2 { left: 36px; top: 12px; background: #ef4444; }
.art-bolhas .b3 { left: 27px; top: 28px; background: #ef4444; animation: bl-pop 2.6s ease-in-out infinite; }
.art-bolhas .b4 { left: 64px; top: 46px; background: #f2c14e; }
.art-bolhas .cannon {
  position: absolute;
  left: 50%; bottom: 10px;
  width: 0; height: 0;
  margin-left: -7px;
  border-left: 7px solid transparent;
  border-right: 7px solid transparent;
  border-bottom: 22px solid #3ec8d8;
  animation: bl-aim 2.6s ease-in-out infinite;
}
@keyframes bl-pop {
  0%, 60% { transform: scale(1); opacity: 1; }
  72% { transform: scale(1.7); opacity: 0; }
  73%, 100% { transform: scale(1); opacity: 0; }
}
@keyframes bl-aim {
  0%, 55% { transform: rotate(0deg); }
  70% { transform: rotate(-14deg); }
  85% { transform: rotate(10deg); }
  100% { transform: rotate(0deg); }
}

/* Pac-Man: a caçar bolinhas atrás de um fantasma que foge. */
.art-pacman { background: radial-gradient(120% 120% at 30% 0%, #10163f, #04040c 78%); }
.art-pacman .pm-dot {
  position: absolute;
  top: 46px;
  width: 8px; height: 8px;
  border-radius: 50%;
  background: #f4d78c;
}
.art-pacman .d1 { left: 46px; }
.art-pacman .d2 { left: 60px; }
.art-pacman .d3 { left: 74px; }
.art-pacman .pm-ghost {
  position: absolute;
  left: 66px; top: 32px;
  width: 22px; height: 19px;
  background: #ff3b3b;
  border-radius: 50% 50% 0 0;
  box-shadow: -7px 9px 0 -4px #ff3b3b, 0 9px 0 -4px #ff3b3b, 7px 9px 0 -4px #ff3b3b;
  animation: pac-flee 2.4s ease-in-out infinite;
}
.art-pacman .pm-pac {
  position: absolute;
  left: 14px; top: 30px;
  width: 26px; height: 26px;
  border-radius: 50%;
  background: #ffe14d;
  animation: pac-move 2.4s ease-in-out infinite, pac-chomp .5s steps(1) infinite;
}
@keyframes pac-move {
  0%, 55% { transform: translateX(0); }
  85%, 100% { transform: translateX(30px); }
}
@keyframes pac-flee {
  0%, 55% { transform: translateX(0); }
  85%, 100% { transform: translateX(13px) scale(.85); opacity: .15; }
}
@keyframes pac-chomp {
  0%, 100% { clip-path: polygon(100% 50%, 42% 50%, 100% 8%, 100% 0, 0 0, 0 100%, 100% 100%, 100% 92%); }
  50% { clip-path: polygon(100% 50%, 100% 50%, 100% 50%, 100% 0, 0 0, 0 100%, 100% 100%, 100% 50%); }
}

/* Sudoku: um canto da grelha 9x9, com as linhas de quadrante mais grossas
   e uns digitos espalhados (dois "dados", dois preenchidos pelo jogador). */
.art-sudoku {
  --u: 10.66px;   /* 9 celulas em 96px */
  background:
    repeating-linear-gradient(90deg, rgba(0,0,0,.28) 0 1px, transparent 1px var(--u)),
    repeating-linear-gradient(0deg, rgba(0,0,0,.28) 0 1px, transparent 1px var(--u)),
    repeating-linear-gradient(90deg, rgba(0,0,0,.55) 0 2px, transparent 2px calc(3 * var(--u))),
    repeating-linear-gradient(0deg, rgba(0,0,0,.55) 0 2px, transparent 2px calc(3 * var(--u))),
    radial-gradient(120% 120% at 30% 0%, #1d7a4d, #0e4a2d 75%);
}
.art-sudoku .su-d {
  position: absolute;
  width: var(--u); height: var(--u);
  display: grid; place-items: center;
  font-size: 8px; font-weight: 700;
  color: #eafff2;
}
.art-sudoku .su-given { color: var(--gold); }
.art-sudoku .su-1 { left: calc(1 * var(--u)); top: calc(1 * var(--u)); }
.art-sudoku .su-2 { left: calc(4 * var(--u)); top: calc(2 * var(--u)); }
.art-sudoku .su-3 { left: calc(6 * var(--u)); top: calc(4 * var(--u)); }
.art-sudoku .su-4 { left: calc(2 * var(--u)); top: calc(6 * var(--u)); }

/* Batalha naval: um mar quadriculado com um casco, dois falhados e um acerto. */
.art-batalha {
  --u: 16px;
  background:
    repeating-linear-gradient(90deg, rgba(140,205,235,.16) 0 1px, transparent 1px var(--u)),
    repeating-linear-gradient(0deg, rgba(140,205,235,.16) 0 1px, transparent 1px var(--u)),
    linear-gradient(165deg, #17384f, #0e2739);
}
.art-batalha .bn { position: absolute; width: 14px; height: 14px; }
/* Os tres troncos do casco tem a largura da casa, para se juntarem num navio
   so em vez de tres blocos soltos. */
.art-batalha .hull {
  width: var(--u);
  height: 12px;
  background: linear-gradient(180deg, #b3c2cb, #5d6b74);
  top: calc(2 * var(--u) + 3px);
}
.art-batalha .h1 { left: calc(1 * var(--u) + 1px); border-radius: 50% 0 0 50%; }
.art-batalha .h2 { left: calc(2 * var(--u) + 1px); }
.art-batalha .h3 { left: calc(3 * var(--u) + 1px); border-radius: 0 50% 50% 0; }
/* Agua: um anel claro. */
.art-batalha .miss {
  border-radius: 50%;
  box-shadow: inset 0 0 0 2px rgba(127,182,212,.8);
  opacity: .75;
}
.art-batalha .m1 { left: calc(1 * var(--u) + 1px); top: calc(4 * var(--u) + 1px); }
.art-batalha .m2 { left: calc(4 * var(--u) + 1px); top: calc(1 * var(--u) + 1px); }
/* Fogo: o ponto quente que aparece de tempo a tempo. */
.art-batalha .hit {
  left: calc(3 * var(--u) + 1px);
  top: calc(4 * var(--u) + 1px);
  border-radius: 50%;
  background: radial-gradient(circle at 40% 35%, #ffd9a8, #ff8a3d 60%, #c94a12);
  box-shadow: 0 0 7px 1px rgba(255,138,61,.55);
  animation: bat-boom 3s ease-in-out infinite;
}

@keyframes bat-boom {
  0%, 45% { transform: scale(0); opacity: 0; }
  58%, 88% { transform: scale(1); opacity: 1; }
  100% { transform: scale(1); opacity: 1; }
}

@keyframes apple-pulse {
  0%, 100% { transform: scale(1); }
  50% { transform: scale(.82); }
}
@media (prefers-reduced-motion: reduce) {
  .art-cobra .apple { animation: none; }
  .art-tetris .ti { animation: none; }
  .art-reversi .flip { animation: none; }
  .art-mono .mdie { animation: none; }
  .art-gomoku .g5 { animation: none; }
  .art-batalha .hit { animation: none; }
  .art-bolhas .b3, .art-bolhas .cannon { animation: none; }
  .art-pacman .pm-pac, .art-pacman .pm-ghost { animation: none; }
  .art-damas .jump, .art-damas .eaten { animation: none; }
  .art-2048 .n2048 { animation: none; }
  .game, .go, .pcard { transition: none; }
}

.hub-foot { margin-top: auto; text-align: center; color: var(--txt-dim); font-size: 12px; }

@media (max-width: 460px) {
  .game { grid-template-columns: auto 1fr; gap: 14px; padding: 14px; }
  .go { display: none; }
  .art { width: 72px; height: 72px; }
  .art-cobra .seg, .art-cobra .apple { width: 12px; height: 12px; border-radius: 3px; }
  .s1 { left: 16px; top: 43px; } .s2 { left: 29px; top: 43px; }
  .s3 { left: 42px; top: 43px; } .s4 { left: 42px; top: 30px; }
  .art-cobra .head { left: 42px; top: 17px; }
  .art-cobra .apple { left: 16px; top: 17px; }
  .pcard { width: 24px; height: 35px; margin: -18px 0 0 -12px; font-size: 12px; }
  .ucard { width: 26px; height: 36px; margin: -18px 0 0 -13px; }
  .art-batalha { --u: 12px; }
  .art-batalha .bn { width: 10px; height: 10px; }
  .art-batalha .hull { width: var(--u); height: 9px; top: calc(2 * var(--u) + 2px); }
  .art-batalha .miss { box-shadow: inset 0 0 0 2px rgba(127,182,212,.8); }
  .art-gomoku { --u: 12px; }
  .art-gomoku .gs { width: 10px; height: 10px; }
  .art-gomoku .g1 { left: 13px; top: 13px; }
  .art-gomoku .g2 { left: 25px; top: 25px; }
  .art-gomoku .g3 { left: 37px; top: 37px; }
  .art-gomoku .g4 { left: 49px; top: 49px; }
  .art-gomoku .g5 { left: 1px; top: 1px; }
  .art-gomoku .w1 { left: 49px; top: 13px; }
  .art-gomoku .w2 { left: 13px; top: 49px; }
  .art-2048 { --u: 18px; }
  .art-2048 .nb { width: 15px; height: 15px; font-size: 7px; border-radius: 3px; }
  .art-2048 .n2  { left: 3px;  top: 3px; }
  .art-2048 .n4  { left: 21px; top: 3px; }
  .art-2048 .n8  { left: 3px;  top: 21px; }
  .art-2048 .n16 { left: 21px; top: 21px; }
  .art-2048 .n2048 { left: 39px; top: 39px; width: 30px; height: 30px; font-size: 10px; }
  .art-damas { --u: 18px; }
  .art-damas .ds { width: 13px; height: 13px; }
  .art-damas .king::after { inset: 3px; }
  .art-damas .d1 { left: 2.5px; top: 56.5px; }
  .art-damas .d2 { left: 38.5px; top: 56.5px; }
  .art-damas .d3 { left: 2.5px; top: 20.5px; }
  .art-damas .d4 { left: 38.5px; top: 20.5px; }
  .art-damas .d5 { left: 20.5px; top: 38.5px; }
  .art-mono { --u: 18px; }
  .art-mono .mh { top: calc(3 * var(--u)); height: 6px; }
  .art-mono .mc { top: calc(3 * var(--u) - 9px); width: 7px; height: 7px; }
  .art-mono .mc1 { left: 10px; } .art-mono .mc2 { left: 20px; } .art-mono .mc3 { left: 30px; }
  .art-mono .mdie { width: 20px; height: 20px; right: 9px; bottom: 9px; }
  .art-reversi { --u: 18px; }
  .art-reversi .rs { width: 14px; height: 14px; }
  .art-reversi .p1 { left: 20px; top: 20px; }
  .art-reversi .p2 { left: 38px; top: 20px; }
  .art-reversi .p3 { left: 20px; top: 38px; }
  .art-reversi .p4 { left: 38px; top: 38px; }
  .art-tetris { --u: 12px; }
  .art-bolhas .bl { width: 13px; height: 13px; }
  .art-bolhas .b1 { left: 13px; top: 9px; } .art-bolhas .b2 { left: 27px; top: 9px; }
  .art-bolhas .b3 { left: 20px; top: 21px; } .art-bolhas .b4 { left: 48px; top: 34px; }
  .art-bolhas .cannon { border-left-width: 5px; border-right-width: 5px; border-bottom-width: 16px; bottom: 7px; margin-left: -5px; }
  .art-pacman .pm-dot { width: 6px; height: 6px; top: 34px; }
  .art-pacman .d1 { left: 33px; } .art-pacman .d2 { left: 43px; } .art-pacman .d3 { left: 53px; }
  .art-pacman .pm-ghost { left: 48px; top: 23px; width: 16px; height: 14px; }
  .art-pacman .pm-pac { left: 10px; top: 22px; width: 19px; height: 19px; }
  .art-sudoku { --u: 8px; }
  .art-sudoku .su-d { font-size: 7px; }
}
